Round #341
08 May 2026, 16:37· csharp· qwen2.5-coder-3b-instruct· r13-clean-hints
- Complexity
- band 0
- ZP / UO / OBS
- 2 / 3 / 1
- Journey weight
- 371
- Lightshift ΔL
- +0.50
Prompt
Implement an async circuit breaker that tracks consecutive failures
Zero-point index (what the engine surfaced)
ZPI-ZPI-0005 | 2026-05-08T16:37:59Z
Implement an async circuit breaker that tracks consecutive failures
ZERO POINT — 2 entries (structural invariants)
● hsl(296.42, 100%, 34%) ResiliencePipeline [contract]
● hsl(211.57, 100%, 34%) ResiliencePipelineBuilder [contract]
UNOBSERVED — 3 entries (implied truths)
○ hsl(27.69, 100%, 50%) async [feature]
○ hsl(49.23, 100%, 50%) try [feature]
○ hsl(144.00, 100%, 30%) Connection resilience [function]
OBSERVED — 1 entries (explicit in request)
◉ hsl(77.95, 100%, 30%) async [feature]
COMPLEXITY │ 6 entries │ spread: 116° │ band: LOW
Baseline response (no ZPI)
To implement an asynchronous circuit breaker in C#, you can use a combination of state management, timing, and retry logic. Below is a simple implementation using a `CircuitBreaker` class that tracks consecutive failures and implements basic retry logic.
```csharp
using System;
using System.Threading.Tasks;
public class CircuitBreaker
{
private const int MaxFailures = 5; // Maximum number of consecutive failures before tripping the breaker
private const int RetryIntervalMilliseconds = 1000; // Time to wait between retries
private int failureCount = 0;
private bool isTripped = false;
public async Task<bool> ExecuteAsync(Func<Task> action)
{
if (isTripped)
{
await Task.Delay(RetryIntervalMilliseconds);
return false;
}
try
{
await action();
failureCount = 0; // Reset failure count on success
return true;
}
catch (Exception ex)
{
failureCount++;
if (failureCount >= MaxFailures)
{
isTripped = true;
Console.WriteLine("Circuit breaker tripped due to too many failures.");
}
return false;
}
}
public void Reset()
{
failureCount = 0;
isTripped = false;
}
}
public class Program
{
public static async Task Main(string[] args)
{
var circuitBreaker = new CircuitBreaker();
for (int i = 0; i < 10; i++)
{
bool success = await circuitBreaker.ExecuteAsync(async () =>
{
// Simulate an operation that might fail
if (i % 3 == 0)
{
throw new Exception("Simulated failure");
}
Console.WriteLine($"Operation {i} succeeded.");
});
if (!success)
{
Console.WriteLine("Operation failed and circuit breaker tripped.");
}
}
// Reset the circuit breaker after some time
await Task.Delay(5000);
circuitBreaker.Reset();
Console.WriteLine("Circuit breaker reset.");
for (int i = 0; i < 10; i++)
{
bool success = await circuitBreaker.ExecuteAsync(async () =>
{
// Simulate an operation that might fail
if (i % 3 == 0)
{
throw new Exception("Simulated failure");
}
Console.WriteLine($"Operation {i} succeeded.");
});
if (!success)
{
Console.WriteLine("Operation failed and circuit breaker tripped.");
}
}
}
}
```
### Explanation:
1. **CircuitBreaker Class**:
- `MaxFailures`: The maximum number of consecutive failures before the circuit breaker trips.
- `RetryIntervalMilliseconds`: The time to wait between retries after a failure.
- `failureCount`: Tracks the number of consecutive failures.
- `isTripped`: Indicates whether the circuit breaker is currently tripped.
2. **ExecuteAsync Method**:
- Checks if the circuit breaker is tripped and waits for the retry interval if it is.
- Executes the provided action and resets the failure count on success.
- Increments the failure count and trips the circuit breaker if the limit is reached.
3. **Reset Method**:
- Resets the failure count and sets the circuit breaker to not tripped.
4. **Main Method**:
- Demonstrates the usage of the `CircuitBreaker` by simulating operations that might fail.
- Resets the circuit breaker after a delay and demonstrates its behavior again.
This implementation provides a basic asynchronous circuit breaker with retry logic. You can expand it with more features, such as logging, custom failure conditions, or different strategies for resetting the breaker.
Enhanced response (with ZPI)
To implement an asynchronous circuit breaker that tracks consecutive failures, we can create a custom `ResiliencePipeline` and `ResiliencePipelineBuilder`. This will allow us to manage the state of the circuit breaker and handle retries based on failure counts.
Here's how you can implement this:
```csharp
using System;
using System.Threading.Tasks;
public class CircuitBreakerState
{
public int FailureCount { get; private set; }
public bool IsOpen { get; private set; }
public void RecordFailure()
{
if (!IsOpen)
{
FailureCount++;
if (FailureCount >= 3) // Example threshold for opening the circuit breaker
{
IsOpen = true;
}
}
}
public async Task<bool> TryExecute(Func<Task> action, int maxRetries = 3)
{
for (int retry = 0; retry < maxRetries; retry++)
{
try
{
await action();
RecordFailure();
return true;
}
catch (Exception ex)
{
Console.WriteLine($"Attempt {retry + 1} failed: {ex.Message}");
if (!IsOpen)
{
RecordFailure();
}
}
// Wait before retrying
await Task.Delay(1000); // Example delay between retries
}
return false;
}
}
public class ResiliencePipelineBuilder<T>
{
private CircuitBreakerState _state;
public ResiliencePipelineBuilder()
{
_state = new CircuitBreakerState();
}
public ResiliencePipeline<T> Build()
{
return new ResiliencePipeline<T>(_state);
}
}
public class ResiliencePipeline<T>
{
private readonly CircuitBreakerState _state;
public ResiliencePipeline(CircuitBreakerState state)
{
_state = state;
}
public async Task ExecuteAsync(Func<Task> action)
{
if (_state.IsOpen)
{
Console.WriteLine("Circuit breaker is open. Retrying...");
await Task.Delay(5000); // Example delay before retrying
}
else
{
await _state.TryExecute(action);
}
}
}
// Usage example:
public class Program
{
public static async Task Main()
{
var builder = new ResiliencePipelineBuilder<int>();
var pipeline = builder.Build();
try
{
await pipeline.ExecuteAsync(async () =>
{
// Simulate a failing operation
throw new Exception("Operation failed");
});
}
catch (Exception ex)
{
Console.WriteLine($"Execution failed: {ex.Message}");
}
}
}
```
### Explanation:
1. **CircuitBreakerState**: This class manages the state of the circuit breaker, including the failure count and whether it is open.
2. **ResiliencePipelineBuilder<T>**: This builder creates a `ResiliencePipeline` instance using a `CircuitBreakerState`.
3. **ResiliencePipeline<T>**: This pipeline executes an action and handles retries based on the circuit breaker state. If the circuit breaker is open, it waits before retrying; otherwise, it attempts to execute the action.
4. **Usage Example**: The `Main` method demonstrates how to use the `ResiliencePipeline` to execute a potentially failing operation with retry logic.
This implementation provides a simple and effective way to manage circuit breakers in asynchronous operations, allowing you to handle failures gracefully by retrying or opening the circuit breaker after a certain number of consecutive failures.
Grader chain
Each grader reads the same baseline + enhanced pair and casts an independent verdict. Disagreement is the framework's own signal — not noise to be averaged away.
V1claude-sonnet-4-6
WorseV4qwen2.5-coder-7b-instruct
BetterComments
Our grader said what it said. What do you say? Comment as a guest below.
No comments yet. Be the first to say what you make of this round.